Your game has a pretty unique concept!!
The fact that you're a scientist that makes coffee using all these compounds and machines is super awesome. :P
Visually I really enjoyed the minimalistic design. Not using textures makes the purpose of the game much more apparent. You're able to spot the beakers and vials easily, without losing them in the environment. Also the lighting and shading of the game is looking pretty. Generally a totally fitting look to the game.
Gameplay wise you made a really enjoyable experience. Only a few games have used a science theme, and even fewer have used that succesfully like you! The whole shrinking concept is fascinating and the game actually makes you feel what happens to the character. Not being able to move heavy objects around and losing speed are elements that create an immersive experience. Also the idea about the made up compounds is brilliant! It gives you a feeling that you're indeed in a lab. On top of all of these you've added a lot of parameters to play around and that gives extra replay value.
Audio wise the game is on point. Not too much, just everything you need to feel the intensity of the moment.
Overall I enjoyed your game a lot! It is rare to see games using concepts like science in such a creative way!
I wish you the best for your next projects!!
Inch by Inch
A downloadable game for Windows, macOS, and Linux
You play a shrinking scientist in a race against time: Can you find all necessary formulas and ingredients to produce the antidote and stop shrinking, before you are too small to operate the life-saving lab equipment?
Processing ingredients takes valuable time – time you should use to search for missing components or rearrange the lab for when you may be too small to reach the machines you need!
Search for the formulas and ingredients you need to produce the three key components of the antidote!
Each formula corresponds to one of the machines in the lab. They produce new ingredients, which may be used in other formulas or are one of the three key ingredients you are looking for.
To win, collect all three key ingredients and place them inside the antidote processor.
When you shrink too small the game is over!
- W, A, S, D – Move
- Space – Jump
- Shift – Run
- LMB – Use
- RMB – Hold down to pick up items
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
Your game has a pretty unique concept!!
whenever i press download it takes me back to the same page does anyone know how to fix this issue
This is one of the BEST games I have ever played and it's FREE!!! I spent well over 2 hours just trying different modes and having a blast! 10/10 I would definitely recommend this game to anyone!!
This is SO MUCH FUN! Mess around with the custom settings to make it crazy! Really great to play with a friend and see who can win first!
I have afew problems:
Inside the sandbox on custom difficulty i crank the prccesing steps to 8 but it then dosnt spawen in a notebook making the game impossible to beat. Ive only beaten this once andt hat was beacuse i hadnt used the microwave yet so i used that on my chemical. Either way great game, just fix that plz
Hi I watched Alex play it can someone tell me if it's fun to play yourself because I'm not going to download it unless it's fun
Uhm I got a weird "bug", i guess?
The camera is constantly rotating to the top left, making the game prety much impossible to control.
Does anyone here know how to fix this issue?
[EDIT] The problem fixed itself, Unity had a problem with my Gamecube Controller adapter...
That issue has been reported before, but we haven't found anything yet, I'm afraid!
What are your system specs? Do you have a game controller attached?
Had an issue with the game not initiating the ending dialogue and therefore not finishing, but ignoring that it was a pretty fun little game.
Great original game i enjoyed playing it. really repayable as every round is different. ive never seen a game like this and i love the idea
Hey! Thanks for making such a cool game! I really enjoyed playing and recording it and the pressure to get all the keys in limited time was also challenging!
I would love some more scenarios using this game mechanic in the future.
Here is the video of me playing it... There were some technical difficulties on my end so apologies for the audio :P
You guys made an AWESOME game here! I like the Custom settings- you can change your character's starting height. This opens up a lot of role-playing possibilities...like 3' 3" tall Vaporeon. DON'T JUDGE ME, OKAY!?
I loved the gameplay, however, when i put all the keys into the antidote processor, i could never move past that stage. Very frustrating as i repeated the game in order to complete it over 15 times. Otherwise great game.
When you're desperate for some coffee.
Got stuck in a continuous left spin and upward angle. Thought it was part of the game but guess not. Still fun! 9/10
Played a bit of this on my channel! Was not successful in unshrinking myself, but still had a lotta fun. :P
I took this literally and shrunk myself along with the game in my video. Brilliant game mechanic.
You guys made something smart and fun here.
Itch by Itch
So, what did I think of this game...I did really enjoy the mechanics. It's simple, and yet it's enjoyable to play over and over again. Never had any issues with the game, or bugs when I was playing through it!
Today we take on the role of scientist, where my height is NOT an issue!
Inch By Inch sees you playing a scientest who is shrinking and must race against time to create an antidote to return to normal size. I played this game for my channel on Lab Intern difficulty.
I just made a video of Inch by Inch! The game is awesome, even though I got so mad in this video, its still very fun!
Just played your game on YouTube and it was AWESOME! You guys took such a great idea and made a game that plays so well. I hope y'all get the chance to do more with it and if it grows I hope to play more of it!! Here's the video if you want to see it (If you don't that is perfectly fine!)
This was neat!
I really enjoyed playing it!
Hope you dont mind me showing off your work
I tried to come in as blind as possible, and I had more fun than I expected, even once I started shrinking. I played before the update, so I'm glad that some of the minor user experience complaints I had are already fixed. I'm about to grab the new one, because I've kept playing this game. I went back to easy to get the hang of it, so now I'm working my way up to the highest difficulty.
I love this game, and I've never seen anything quite like it before, making it exceptionally fun. I'd love to see expansions in the future.
This game was super fun and such a creative and interesting idea. I really would love to see more from this like different levels with new tasks or just map changes. Keep up the awesome work!!
I dont get it, I couldnt find the clipboard for the code! :(
In the tutorial? You should find it in one of the drawers on the opposite side of the room - generally, always check all drawers and don't forget to look on the table tops (sometimes I miss the ones just lying around).
Love the game, concept is really cool. Really nicely done
Why You Delete This Game From The Itch App On Linux
Hey, thanks for catching that - it should be fixed, now!
Something went wrong with the last upload, resetting some of itch's game configuration.
p.s on sandbox mode the puple potion was flying so fix that bug
Thank you a lot! Do you mean you found it flying/hovering somewhere? Could you tell us where you found the potion so we can fix it? :)
So Here's The Story
So While I Was Playing Inch By Inch On The Itch App For Linux I Was Trying To Get This Potion In The Potion Mixter Thing
But I Was Using A Touch Pad So Then When I Let It Go It Started Flying
amazing little game will worth playing. I could see this game having a bunch more levels.
Very cool! Love the premise and the ambitious use of scale as the time limit. It was a ton of fun to play, great color choices, simple and clean environment to navigate with intuitive interaction. Great job on this!
awesome game love the idea and puzzle style very cool and super fun cant wait for more!!
Such a cool game! I've always love games that deal with the aspect of scale: it's something not a lot of people touch on.
I also love how only the ingredients are colored versus the bright white room. That was a great aesthetic choice.
What did you use to make your models? Did you do it in blender? Maybe Maya?
Glad you liked it! :)
All models have been created in the indie version of MODO!
Thanks! I've never heard of that software: I'll have to look into it.
Hope to see more stuff like this in the future! Especially if you consider doing longer stories or more complicated puzzles.
I see Lucis was having fun with being tiny behind the desk *cough cough* Very neat idea btw, haven't seen it before
Don't give away my secret spot just now! :P But maybe you can find Marigs as well! ;D
Well done Dare Looks! This was a very creative unique game. The challenge that is provided as you continue to get smaller and objects get too heavy requires you to prepare in advance as you continue to try and make the keys. Because of that you start to get the hang of it after a few plays and are able to better prepare yourself. I can definitely see this game going far the more you add. Can't wait to see what the future has in store!
This is my first play through, and it was a pleasant surprise:
When I launch the game, it crashes and it says, process exited with code 1.